I am a System Architect at Oculus / Facebook in the Machine Perception team. My team works on Computer Vision, 6-DoF Tracking and AI. In this highly cross-functional role, I lead a project that involves engineers from teams all over Facebook.
Previously, I was Display Integration Lead for Microsoft HoloLens 2. I led a cross-functional team of 10+ people from Electrical, Signal Integrity, Power, Mechanical, Display, Optics, Lasers, and Silicon engineering. HoloLens 2 shipped in 2019. The display I worked on uses RGB lasers, MEMs mirrors, and advanced waveguides to display Holograms in the user’s field of view.
Before Microsoft, I worked as Chip Architect at Maxim Integrated and as Manager of Application Engineering at Volterra Semiconductors with focus on Battery Management Systems (BMS) and Power Management ICs used in smartphones, laptops and servers.
I have a PhD in Electrical Engineering from Politecnico di Milano. My research focused on single-photon detectors, SPADs, as well as photon-counting and timing applications (3D imaging, Depth, LiDAR). I invented the World’s first Single-Photon Counting Camera. During my postdoc at MIT I worked on applications of high-sensitivity cameras in Quantum Imaging experiments. My publications are listed here.
I love to travel, reading books and watching movies. I support Inter Milan (in both good and bad times). I also make one of the best Tiramisu’ of the San Francisco Bay Area.